The Digital Content Pole, promoted by the City Council through Promálaga, will host next Wednesday, October 31 at 7:00 p.m., at its headquarters in the Tabacalera building, the first Polloween 18 Open Graves Day. Times New Roman, serif”>.
This is a free, open-door event aimed at anyone who wants to learn first-hand about the common initiatives of the organizations housed in said institution, technological startups, video game creation, audiovisual productions and digital content. The call revolves around a good time with the best music and ‘horror’ style themes.
The day will begin with a makeup and zombie characterization workshop that will aim to liven up and publicize the latest trends when creating characters. The activity will be broadcast live through the Digital Content Pole’s own channels.
The students of the Higher Level Training Cycle of Characterization and Professional Makeup from the Isidoro Álvarez Vocational Training Institute in Málaga have also joined this event and will present their work processes with personalized latex prostheses.
The screening of the feature film Dracula 0.9 will steal all the attention after the makeup workshop. The film, directed by director Emilio Schargorodsky, counts on being one of the productions filmed exclusively in the province and an enviable track record for being an independent production. After the viewing there will be a discussion with the production team.
The event will continue with a parade of zombie models, organized for students of the higher education cycle of the San Telmo Art School and which will give way to the subsequent networking space for professionals and friends enlivened with the best music and beer to celebrate Halloween.
Psponsor this Polloween Freakom, III International Convention of manga, Comics, TV Series and Video Games that will be held at the Palacio de Ferias de Málaga on March 9 and 10, 2019. The optical chain Soloptical and Cervezas Estrella de Galicia have also joined in with their support. initiative.
Polloween is part of the collaboration of several companies, housed in the Digital Content Hub, to publicize the institution’s facilities and projects, while promoting interaction between companies, students and professionals interested in the creative and digital industry with a casual and human touch.
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